Fun Things Lately

I don’t know when I’ll have time to do a proper update, so here’s a list-dump of geeky stuff I’ve been up to lately:

  • I started playing Cities: Skylines two days ago.  My brain is processing all kinds of patterns around roadways and pedestrian paths and stuff like that. 
    • imageimage
    • Left was my 6th or so city.. Right is my 8th or so city.  I keep trying to get things “perfect”. 
    • I made a chart of “Noise Polluting” vs “Ground Polluting”, and another chart of “Who wants to be near whom”. 
    • My best idea so far is a big Triangle with Commercial, Industry, and Residential at each corner.
  • My 3D printer broke, and then resurrected itself – there’s a loose power wire going to the extruder.  Its jiggered so that it works for now.
  • I volunteered to make a unique 3D print for a fundraiser basket.  I started off in blender, ended up doing it mostly in OpenJSCAD.  Here are the draft (left) and almost-final-but-slight-oops (right):
  • At work, not much is new.    Still working in an fairly simple MVC app, which deals with gathering user input, filling out PDF’s, and submitting information to various external services.
    • A little bit of PDF parsing and modification that I’d never done before.
    • A little bit of image-detection using some System.Drawing libraries (to detect if what the user uploaded was a valid image)
    • Mostly churning through smaller tasks in preparation for a release.
    • A lot of dealing with configuration migration problems.   Finding a way to export and import configurations between environments so that changes only need to be hand-typed once, and then can be copied from environment to environment. 
    • Next week I get to start investigating 3 services I’ve never talked to before.  Exciting!
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Posted in 3D, Code

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