dotnetmud: space: gravity

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playing with Html5 Canvas – doing a control loop with thrusters (blue) and rotation control —   adding in two fixed points which have gravity.

I’m using m/(r^2) here .. its not quite right, as the two objects are not orbiting each other.  I can’t get it to orbit nicely Smile 

I turned off the “clear canvas” bit so that the paths could be seen.

The red bits are drawing of the force lines due to gravity calculations.

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